Display Name = "Dark Goddess's Castle 5F"
Parallax Name = "Sunset"
Note = ""

CommonEvent 1
Name = "EV001"

  Page 0
    ControlSwitches([31, 31, 1])
    ControlSwitches([32, 32, 1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 569, 19, 1, 0, 0])
    Empty([])

CommonEvent 2
Name = "EV002"

  Page 0
    ControlSwitches([31, 31, 1])
    ControlSwitches([32, 32, 1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 569, 19, 1, 0, 0])
    Empty([])

CommonEvent 3
Name = "EV003"

  Page 0
    ConditionalBranch([12, "unlock_level < 3"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The chest is locked..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([680, 0, 0, 1])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["As the decisive battle approaches, items like this job change......"])
    ShowText(["I wish we could have obtained it earlier."])
    Empty([])

  Page 1
    Empty([])

CommonEvent 4
Name = "EV004"

  Page 0
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([10, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 5
Name = "EV005"

  Page 0
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([275, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 6
Name = "EV006"

  Page 0
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([38, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 7
Name = "EV007"

  Page 0
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([82, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 8
Name = "アリスフィーズ"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 9
Name = "EV009"

  Page 0
    PlayBGM(["RPG::BGM(@name=\"kiki2\", @volume=100, @pitch=100)"])
    GatherFollowers([])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    PlayBGM(["RPG::BGM(@name=\"kiki2\", @volume=100, @pitch=100)"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Finally, we have reached the innermost part of the Dark Goddess Castle――"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The ominous pressure intensifies even more."])
    ShowText(["It feels so heavy and suffocating."])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Come out, Dark Goddess Alipheese!"])
    ShowText(["I know you're there!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<???>"])
    ShowText(["What a rude greeting, Ilias......"])
    ShowText(["We are old acquaintances since the Holy Monster Creation, are we not?"])
    FadeoutBGM([1])
    Wait([60])
    ShowAnimation([8, 675, false])
    Wait([30])
    ControlSwitches([2490, 2490, 0])
    Wait([60])
    ShowPicture([5, "80_alice0_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 120, true])
    PlayBGM(["RPG::BGM(@name=\"zyasin\", @volume=100, @pitch=100)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The miasma of darkness takes shape, forming a magnificent figure."])
    ShowText(["At last, the Dark Goddess has shown herself before us――"])
    ShowTextAttributes(["alice0_fc1", 0, 0, 2])
    ShowText(["\\n<Alipheese>"])
    ShowText(["It's been a long time...... embodiment of light, Ilias."])
    ShowText(["I am Alipheese, the embodiment of darkness with a will."])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Embodiments of light and darkness......"])
    ShowText(["You're still as much of a Goddess-hater as ever."])
    ShowTextAttributes(["alice0_fc1", 0, 0, 2])
    ShowText(["\\n<Alipheese>"])
    ShowText(["There is no all-knowing, all-powerful Goddess."])
    ShowText(["We too are merely those who have fallen from this world......"])
    ShowTextAttributes(["alice0_fc1", 0, 0, 2])
    ShowText(["\\n<Alipheese>"])
    ShowText(["Pretending to be the creator Goddess, being revered by the people......"])
    ShowText(["That is not my true intention."])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["No...... we are Goddess."])
    ShowText(["If we are Goddess, we must be as Goddess should be."])
    ShowTextAttributes(["alice0_fc1", 0, 0, 2])
    ShowText(["\\n<Alipheese>"])
    ShowText(["Do not be arrogant, Ilias."])
    ShowText(["We are transcendent beings, but we are not the absolute ones."])
    ShowTextAttributes(["alice0_fc1", 0, 0, 2])
    ShowText(["\\n<Alipheese>"])
    ShowText(["Even if we pretend to be omniscient and omnipotent, it will inevitably lead to collapse."])
    ShowText(["You are not unaware of the fate that the true history has followed, are you...?"])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["……………………"])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["To act as a Goddess is not arrogance, but a responsibility."])
    ShowText(["That is the responsibility of those who were born from the primordial and possess immense power."])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Your way is nothing but an abandonment of duty."])
    ShowText(["And it has brought chaos to the world, leading to the tyranny of the survival of the fittest!"])
    ShowTextAttributes(["alice0_fc1", 0, 0, 2])
    ShowText(["\\n<Alipheese>"])
    ShowText(["Pretending to be a Goddess, controlling even thought..."])
    ShowText(["Is it your duty to unify humanity into a totalitarian regime?"])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Eliminating tyranny is, above all, for the people."])
    ShowText(["With the responsibility of a Goddess, we must lead the people to peace!"])
    ShowTextAttributes(["alice0_fc1", 0, 0, 2])
    ShowText(["\\n<Alipheese>"])
    ShowText(["Is that what you call arrogance?"])
    ShowText(["Your governance, and the Ark plan that saves only the chosen ones!"])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["If I could save them, I would want to save all lives!"])
    ShowText(["But as you say, I am not omniscient and omnipotent either!"])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Saving only a limited number of beings is the result of my insufficient power."])
    ShowText(["I do not wish to selectively choose lives for my own pleasure..."])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["On the other hand, what about your unification plan?"])
    ShowText(["You intend to call all souls into your unified world, right...?"])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["For that, you must destroy the physical bodies..."])
    ShowText(["What results is the massacre of all parallel worlds!"])
    ShowTextAttributes(["alice0_fc1", 0, 0, 2])
    ShowText(["\\n<Alipheese>"])
    ShowText(["The essence of life lies in the soul."])
    ShowText(["It is a desperate measure to save all those souls."])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["That is the arrogance of the absolute, a perspective that cannot be understood by humans."])
    ShowText(["The people who walk the earth cannot comprehend such a transcendent scale."])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["For humans, the physical body is life itself."])
    ShowText(["When the body perishes and life ends, that is the end of it!"])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Your values cannot be understood by those who crawl on the ground..."])
    ShowText(["If that is not the arrogance of the absolute, then what is it?"])
    ShowTextAttributes(["alice0_fc1", 0, 0, 2])
    ShowText(["\\n<Alipheese>"])
    ShowText(["Truly, I cannot reconcile with you..."])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Yes, I cannot reconcile with you..."])
    ShowTextAttributes(["alice0_fc1", 0, 0, 2])
    ShowText(["\\n<Alipheese>"])
    ShowText(["Then, Hero Luka, I shall ask you..."])
    ShowText(["Do you truly accept the Ark plan?"])
    ShowTextAttributes(["alice0_fc1", 0, 0, 2])
    ShowText(["\\n<Alipheese>"])
    ShowText(["To save a few means to abandon the majority."])
    ShowText(["You will actively abandon most of humanity."])
    ShowTextAttributes(["alice0_fc1", 0, 0, 2])
    ShowText(["\\n<Alipheese>"])
    ShowText(["Can you endure that as a human...?"])
    ShowText(["As long as you remain by Ilias's side, you will bear that burden as well, you know?"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["I..."])
    ShowTextAttributes(["alice0_fc1", 0, 0, 2])
    ShowText(["\\n<Alipheese>"])
    ShowText(["While possessing a human heart, I cannot become a judge."])
    ShowText(["That sin and suffering will surely erode your heart and crush you."])
    ShowTextAttributes(["alice0_fc1", 0, 0, 2])
    ShowText(["\\n<Alipheese>"])
    ShowText(["Yet, do you still have the resolve to be a judge?"])
    ShowText(["Can you carry out the selection of lives alongside Ilias...?"])
    ShowChoices([["I'll do it", "I don't want to"], 0])
    When([0, "やってみせる"])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["I will... do it."])
      ShowTextAttributes(["alice0_fc1", 0, 0, 2])
      ShowText(["\\n<Alipheese>"])
      ShowText(["I see... then I shall say no more."])
      ShowText(["However, tranquility will not visit you from now on."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["I am prepared."])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Luka..."])
      Empty([])

    When([1, "やりたくはない"])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["I do not want to, but..."])
      ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["It's alright, Luka..."])
      ShowText(["I will bear everything."])
      ShowTextAttributes(["alice0_fc1", 0, 0, 2])
      ShowText(["\\n<Alipheese>"])
      ShowText(["I see... then I shall say no more."])
      Empty([])

    ChoicesEnd([])
    PlayBGM(["RPG::BGM(@name=\"singun_kessen_m\", @volume=100, @pitch=100)"])
    ShowTextAttributes(["alice0_fc1", 0, 0, 2])
    ShowText(["\\n<Alipheese>"])
    ShowText(["Now, let us draw the curtain on this verbal duel."])
    ShowText(["I have no obligation to indulge in your time-wasting any longer."])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Have you noticed..."])
    ShowText(["If possible, I wanted to handle this through debate for as long as I could."])
    ShowTextAttributes(["alice0_fc1", 0, 0, 2])
    ShowText(["\\n<Alipheese>"])
    ShowText(["My greatest enemy is the celestial Goddess Ilias."])
    ShowText(["After a long time, I shall get my body used to fighting against you."])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Here it comes! Are you ready!?"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["...Of course!"])
    ShowText(["Now, the final battle against the Dark Goddess!!"])
    ConditionalBranch([4, 34, 0])
      ShowTextAttributes(["micaelac_fc1", 0, 0, 2])
      ShowText(["\\n<Micaela-chan>"])
      ShowText(["Finally, the time has come..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 36, 0])
      ShowTextAttributes(["rucyfinac_fc1", 0, 0, 2])
      ShowText(["\\n<Lucifina>"])
      ShowText(["Dark Goddess Alipheese..."])
      ShowText(["I will plunge you into the world of darkness."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 383, 0])
      ShowTextAttributes(["eden_fc1", 1, 0, 2])
      ShowText(["\\n<Eden>"])
      ShowText(["For Lady Ilias, I will burn this life to the last drop...!"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["I will buy as much time as possible――"])
    ShowText(["With such determination, you won't be able to get through."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["From here on, I can only give it my all."])
    ShowText(["Unless I corner the Dark Goddess, I will not show any openings."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["I will fight with all my might――"])
    ShowText(["Thus, the deadly battle with the Dark Goddess has finally begun!"])
    ConditionalBranch([4, 684, 0])
      ShowTextAttributes(["alice0_fc2", 0, 0, 2])
      ShowText(["\\n<Alipheese’>"])
      ShowText(["It's complicated to defeat myself..."])
      ShowText(["But this is the course of history, it can't be helped."])
      ShowTextAttributes(["alice0_fc1", 0, 0, 2])
      ShowText(["\\n<Alipheese>"])
      ShowText(["Wha... am I the small one!?"])
      ShowText(["What in the world has happened in the other world..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 685, 0])
      ShowTextAttributes(["alice0_fc1", 0, 0, 2])
      ShowText(["\\n<Alipheese’>"])
      ShowText(["It's complicated to defeat myself..."])
      ShowText(["But this is the course of history, it can't be helped."])
      ShowTextAttributes(["alice0_fc1", 0, 0, 2])
      ShowText(["\\n<Alipheese>"])
      ShowText(["Am I myself standing in the way..."])
      ShowText(["I can't even imagine what the other world is like."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([4, 686, 0])
      ShowTextAttributes(["alice0_fc1", 1, 0, 2])
      ShowText(["\\n<Alipheese’>"])
      ShowText(["It's complicated to defeat myself..."])
      ShowText(["But this is the course of history, it can't be helped."])
      ShowTextAttributes(["alice0_fc1", 0, 0, 2])
      ShowText(["\\n<Alipheese>"])
      ShowText(["My own, what a sinister form..."])
      ShowText(["What in the world has happened in the other world..."])
      Empty([])

    BranchEnd([])
    ErasePicture([5])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_alice1\", @volume=100, @pitch=100)"])
    ControlSwitches([22, 22, 0])
    BattleProcessing([0, 1944, false, false])
    ControlSwitches([22, 22, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    PlayBGM(["RPG::BGM(@name=\"boss0\", @volume=100, @pitch=100)"])
    ShowPicture([5, "80_alice0_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ConditionalBranch([1, 111, 0, 1, 0])
      ShowTextAttributes(["alice0_fc1", 0, 0, 2])
      ShowText(["\\n<Alipheese>"])
      ShowText(["Does that power surpass even the Goddess...?"])
      ShowText(["Come out Ilias, your moment might be crushed."])
      PlaySE(["RPG::SE(@name=\"Saint4\", @pitch=100, @volume=80)"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["In the next moment, light shone into the dark-filled space."])
      ShowText(["A warm aura filled the surroundings――"])
      ShowTextAttributes(["iriasu_fc6", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Even without saying a word, it seems I could have defeated the Dark Goddess just like this."])
      ShowText(["However, for me as well, that person is a fateful opponent――"])
      ShowTextAttributes(["alice0_fc1", 0, 0, 2])
      ShowText(["\\n<Alipheese>"])
      ShowText(["Hmph... as expected, you intend to settle this with your own hands."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 111, 0, 2, 1])
      ShowTextAttributes(["alice0_fc1", 0, 0, 2])
      ShowText(["\\n<Alipheese>"])
      ShowText(["Oh, to push me this far..."])
      ShowText(["Can the hero's power reach the source of darkness...?"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Our struggle has even made the Dark Goddess groan."])
      ShowText(["While it may not be overwhelming, we are fighting evenly or even better――"])
      ShowTextAttributes(["alice0_fc1", 0, 0, 2])
      ShowText(["\\n<Alipheese>"])
      ShowText(["Then, from here on, let us show our true strength."])
      ShowText(["My true power, brace yourselves――"])
      PlaySE(["RPG::SE(@name=\"Saint4\", @pitch=100, @volume=80)"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["In the next moment, light shone into the dark-filled space."])
      ShowText(["A warm aura filled the surroundings――"])
      ShowTextAttributes(["iriasu_fc6", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["For a being such as a Goddess to seriously unleash their power against mortals――"])
      ShowText(["It's truly childish of you, Dark Goddess Alipheese."])
      ShowTextAttributes(["alice0_fc1", 0, 0, 2])
      ShowText(["\\n<Alipheese>"])
      ShowText(["Ilias...!!"])
      Empty([])

    BranchEnd([])
    FadeoutBGM([1])
    ErasePicture([5])
    Wait([30])
    ShowAnimation([10, 501, false])
    Wait([60])
    ControlSwitches([31, 31, 0])
    Wait([120])
    PlayBGM(["RPG::BGM(@name=\"irias\", @volume=100, @pitch=100)"])
    ShowPicture([5, "80_iriasu_st41", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The Goddess overflowing with holy power has descended to the scene."])
    ShowText(["Finally, we have bought enough time for Ilias's arrival――"])
    ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["You were quite late, weren't you..."])
    ShowText(["I made sure to leave you a stage, Sub Ilias."])
    ShowTextAttributes(["iriasu_fc6", 0, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["...You fought remarkably well to last this long."])
    ShowText(["From here on, I shall take over."])
    Wait([30])
    PlayBGM(["RPG::BGM(@name=\"singun_kessen_m\", @volume=100, @pitch=100)"])
    ShowPicture([5, "iv_alice_v_irias1", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Thus, light and darkness stand before each other."])
    ShowText(["A mythic battle, one we cannot intervene in, finally begins――"])
    ShowTextAttributes(["alice0_fc1", 0, 0, 2])
    ShowText(["\\n<Alipheese>"])
    ShowText(["What do you have to say now that you've shown up?"])
    ShowText(["Please take care of the others as well――!"])
    PlaySE(["RPG::SE(@name=\"mon_karaburi\", @pitch=100, @volume=100)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["A strike from the Dark Goddess's serpent body."])
    ShowText(["A fierce attack that sweeps away the entire area――"])
    ShowTextAttributes(["iriasu_fc6", 0, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["You're quite sluggish, aren't you..."])
    ShowText(["The damage sustained from the brave Luka and the others seems rather heavy, doesn't it?"])
    PlaySE(["RPG::SE(@name=\"mon_slash\", @pitch=100, @volume=100)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Ilias's strike easily severed the Dark Goddess's serpent body."])
    ShowText(["The severed tail rolls to the floor, spilling purple blood everywhere."])
    ShowTextAttributes(["iriasu_fc6", 0, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Now, it's our turn..."])
    ShowText(["Receive this, divine lightning!"])
    PlaySE(["RPG::SE(@name=\"mon_bom3\", @pitch=100, @volume=100)"])
    ShowPicture([6, "iv_alice_v_irias2", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([6, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ErasePicture([5])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The judgment lightning unleashed by Ilias."])
    ShowText(["It strikes the Dark Goddess directly, burning their form――"])
    ShowPicture([7, "iv_alice_v_irias3", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([7, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ErasePicture([6])
    ShowTextAttributes(["alice0_fc1", 0, 0, 2])
    ShowText(["\\n<Alipheese>"])
    ShowText(["Ugh...!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The Goddess's lightning that judges and annihilates all――"])
    ShowText(["Its direct hit was enough to make even the Dark Goddess flinch."])
    ShowTextAttributes(["iriasu_fc6", 0, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["I have no interest in tormenting, let's settle this now."])
    ShowText(["Receive this, the ultimate technique of my creation――"])
    ShowTextAttributes(["alice0_fc1", 0, 0, 2])
    ShowText(["\\n<Alipheese>"])
    ShowText(["Ugh...!"])
    PlaySE(["RPG::SE(@name=\"Magic2\", @pitch=100, @volume=80)"])
    ShowPicture([8, "iv_alice_v_irias4", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([8, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
    ErasePicture([7])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The Dark Goddess deploys a magical barrier and enters a defensive stance."])
    ShowText(["In response, the Goddess gathers energy that could shake the heavens and the earth――"])
    ShowTextAttributes(["iriasu_fc6", 0, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["This is the primordial light!"])
    ShowText(["Everything will end, and then begin... the Big Bang!"])
    PlaySE(["RPG::SE(@name=\"mon_bom1\", @pitch=100, @volume=100)"])
    ShowPicture([9, "iv_alice_v_irias5", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([9, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
    ErasePicture([8])
    ShowTextAttributes(["alice0_fc1", 0, 0, 2])
    ShowText(["\\n<Alipheese>"])
    ShowText(["Guh... aaaaaah!!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The primordial light that returns everything to dust――"])
    ShowText(["Caught in that current, the body of the Dark Goddess was trampled."])
    ShowPicture([10, "iv_alice_v_irias6", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([10, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
    ErasePicture([9])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Even so, the reason it retains its form is because it is a Goddess――"])
    ShowText(["Burned and scorched, the Dark Goddess still stands before the Goddess."])
    ShowTextAttributes(["alice0_fc1", 0, 0, 2])
    ShowText(["\\n<Alipheese>"])
    ShowText(["Such power, Ilias..."])
    ShowText(["With a depleted body, the primordial light responds quite well."])
    ShowTextAttributes(["iriasu_fc6", 0, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["You seem to have quite a bit of leeway..."])
    ShowText(["If you take another hit like that, will that leeway and your life be blown away?"])
    ShowTextAttributes(["alice0_fc1", 0, 0, 2])
    ShowText(["\\n<Alipheese>"])
    ShowText(["No, that's enough."])
    ShowText(["With that last strike, I have sufficiently bought your carelessness..."])
    Wait([30])
    PlayBGM(["RPG::BGM(@name=\"zyasin\", @volume=100, @pitch=100)"])
    PlaySE(["RPG::SE(@name=\"Darkness1\", @pitch=100, @volume=80)"])
    MovePicture([10, nil, 0, 0, 0, 0, 100, 100, 0, 0, 60, true])
    ShowPicture([5, "80_iriasu_st45", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Suddenly, a massive mouth emerged from Ilias's shadow!"])
    ShowTextAttributes(["iriasu_fc6", 4, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["No――"])
    ShowTextAttributes(["alice0_fc1", 0, 0, 2])
    ShowText(["\\n<Alipheese>"])
    ShowText(["As always, you don't watch your feet..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["There should have been the severed tail of the Dark Goddess on that floor."])
    ShowText(["It lurked in the shadow of Ilias and lunged at once――"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["No way... Lady Ilias!?"])
    ShowPicture([5, "80_iriasu_st44", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["iriasu_fc6", 3, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["You can't be serious, this――"])
    ControlSwitches([31, 31, 1])
    ErasePicture([5])
    PlaySE(["RPG::SE(@name=\"mon_ero_makituki3\", @pitch=100, @volume=100)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["In an instant, Ilias's body was swallowed by the shadow."])
    ShowText(["That body, filled with holy energy, was absorbed by the Dark Goddess――"])
    Wait([30])
    ShowTextAttributes(["iriasu_fc4", 5, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["This is bad, very bad...!"])
    ShowTextAttributes(["alice0_fc1", 0, 0, 2])
    ShowText(["\\n<Alipheese>"])
    ShowText(["Yes... it is truly bad, isn't it?"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The Dark Goddess Alipheese, who has absorbed Ilias's body――"])
    ShowText(["That body is enveloped in white and black particles."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The Dark Goddess is, in essence, the embodiment of darkness."])
    ShowText(["If such an existence were to absorb the holy embodiment of Ilias――"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Could it be, the holy-Monsterfusion――"])
    PlaySE(["RPG::SE(@name=\"mon_kodou\", @pitch=100, @volume=100)"])
    PlayBGM(["RPG::BGM(@name=\"scene_sonia2\", @volume=100, @pitch=100)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Suddenly, the ominous pressure intensified."])
    ShowText(["I can feel my heartbeat quickening under the intense pressure――"])
    ShowTextAttributes(["iriasu_fc4", 5, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["This is absurd... what in the world is happening..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["When Adramelech appeared――"])
    ShowText(["And when Sonya awakened――"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The miasma of chaos I felt back then."])
    ShowText(["I'm sensing it now on an unprecedented scale."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The holy-Monsterfusion has been completed."])
    ShowText(["The existence that was the embodiment of darkness has transcended into something else――"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Alipheese>"])
    ShowText(["If possible, I did not want this to happen."])
    ShowText(["This is a catastrophic attempt for me to become chaos itself..."])
    PlaySE(["RPG::SE(@name=\"Darkness1\", @pitch=100, @volume=80)"])
    ChangeParallaxBack(["DarkSpace1", false, false, 0, 0])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The miasma of chaos continues to thicken."])
    ShowText(["The surrounding spacetime distorts, and the concepts of time and space become ambiguous."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Alipheese>"])
    ShowText(["Ilias's actions are as expected."])
    ShowText(["What was unexpected was the strength of you who cornered me..."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Guh...!!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The surge of immense power makes even my sword arm tremble uncontrollably."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Alipheese>"])
    ShowText(["Now, light and darkness have become one."])
    ShowText(["And thus, a new chaos has been born――"])
    Wait([60])
    ShowAnimation([8, 675, false])
    Wait([30])
    ControlSwitches([32, 32, 0])
    Wait([60])
    PlayBGM(["RPG::BGM(@name=\"scene_sonia3\", @volume=100, @pitch=100)"])
    ShowPicture([5, "80_alice0_st11", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 120, true])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["And the swirling chaos around us begins to take on a grotesque form."])
    ShowText(["Finally, the ultimate being descended before us――"])
    ShowTextAttributes(["alice0_fc1", 1, 0, 2])
    ShowText(["\\n<Chaos Alipheese>"])
    ShowText(["I am chaos, both light and darkness."])
    ShowText(["The beginning and the one who brings about the end......"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Th-this..."])
    ShowText(["Sub Ilias has been absorbed..."])
    ShowTextAttributes(["iriasu_fc4", 5, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["The worst Goddess who worsens the situation every time..."])
    ShowText(["At this point, will you destroy the world out of carelessness...?"])
    ShowTextAttributes(["alice0_fc1", 1, 0, 2])
    ShowText(["\\n<Chaos Alipheese>"])
    ShowText(["Now, let me return all of my being to chaos."])
    ShowText(["First, to the hero Luka, and then to the Goddess Ilias――"])
    ShowTextAttributes(["alice0_fc1", 1, 0, 2])
    ShowText(["\\n<Chaos Alipheese>"])
    ShowText(["...No, the order is wrong."])
    PlayBGM(["RPG::BGM(@name=\"boss_nanadaitensi\", @volume=100, @pitch=100)"])
    ErasePicture([5])
    SetMoveRoute([8, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Wind1\", @pitch=100, @volume=80)"])
    ControlSwitches([33, 33, 0])
    SetMoveRoute([12, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=14, @parameters=[0, 2])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=14, @parameters=[0, 2])"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Suddenly, a shadow leaps from above the Dark Goddess――"])
    ShowPicture([5, "80_rucyfina_st21", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
    ShowText(["\\n<Lucifina>"])
    ShowText(["I am the Morning Star, child of dawn..."])
    ShowText(["The fallen star on the ground, the one who gains victory...!"])
    ErasePicture([5])
    ShowAnimation([8, 564, false])
    Wait([120])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["A powerful surge of holy energy strikes directly at the Dark Goddess's head."])
    ShowText(["As Lucifina arrives, she unleashes the Morning Star."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["No, it wasn't just Lucifina who showed up――"])
    Wait([30])
    ControlSwitches([34, 34, 0])
    PlaySE(["RPG::SE(@name=\"Wind1\", @pitch=100, @volume=80)"])
    SetMoveRoute([11, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=14, @parameters=[-2, 2])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=14, @parameters=[-2, 2])"])
    ShowPicture([5, "80_micaela_st31", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["micaela_fc2", 0, 0, 2])
    ShowText(["\\n<Micaela>"])
    ShowText(["...Receive, holy sword that commands the angel army!"])
    ErasePicture([5])
    ShowAnimation([8, 130, false])
    Wait([120])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["In succession, Micaela's heavenly sword strikes the Dark Goddess directly."])
    ShowText(["Dazzling light fills the surroundings, obscuring vision――"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Whoa...!?"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["With this level of destructive power, even the Dark Goddess wielding the power of chaos..."])
    ShowPicture([5, "80_alice0_st11", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["alice0_fc1", 1, 0, 2])
    ShowText(["\\n<Chaos Alipheese>"])
    ShowText(["I see, quite the technique."])
    ShowText(["That single strike could rival Ilias..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["However――what emerged from the light was a monstrous giant without a single scratch."])
    ShowText(["Even such an attack caused no damage."])
    ShowTextAttributes(["micaela_fc2", 0, 0, 2])
    ShowText(["\\n<Micaela>"])
    ShowText(["No way...!"])
    ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
    ShowText(["\\n<Lucifina>"])
    ShowText(["A monster..."])
    ShowTextAttributes(["alice0_fc1", 1, 0, 2])
    ShowText(["\\n<Chaos Alipheese>"])
    ShowText(["It wouldn't hurt, I consumed Ilias."])
    ShowText(["Therefore, even techniques belonging to the holy realm――"])
    ShowTextAttributes(["alice0_fc1", 1, 0, 2])
    ShowText(["\\n<Chaos Alipheese>"])
    ShowText(["I am the Morning Star, child of dawn..."])
    ShowText(["The fallen star on the ground, the one who gains victory...!"])
    ErasePicture([5])
    ShowAnimation([12, 564, false])
    Wait([120])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Casually unleashed by Chaosfiend――"])
    ShowText(["It was the Morning Star that Lucifina excels at."])
    ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
    ShowText(["\\n<Lucifina>"])
    ShowText(["...!?"])
    SetMoveRoute([12, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=14, @parameters=[-2, -5])\", \"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=14, @parameters=[-2, -5])"])
    Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Moreover, it was several times more powerful than when she herself unleashed it――"])
    ShowText(["Receiving that direct hit, Lucifina is blown away."])
    ShowPicture([5, "80_alice0_st11", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["alice0_fc1", 1, 0, 2])
    ShowText(["\\n<Chaos Alipheese>"])
    ShowText(["Receive, the holy sword that commands the angel army..."])
    ErasePicture([5])
    ShowAnimation([11, 130, false])
    Wait([120])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Continuing, the sword technique unleashed by Chaos Fiend――"])
    ShowText(["That is, the sword of the angel army, the secret art of Micaela."])
    ShowTextAttributes(["micaela_fc2", 0, 0, 2])
    ShowText(["\\n<Micaela>"])
    ShowText(["Ugh...!"])
    SetMoveRoute([11, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=14, @parameters=[3, -5])\", \"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=14, @parameters=[3, -5])"])
    Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Micaela attempted to counter it instinctively, but was overpowered by the technique."])
    ShowText(["Struck directly, Micaela falls into the subspace below――"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["No way... Mom... Micaela-san..."])
    SetMoveRoute([8, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
    Wait([30])
    PlayBGM(["RPG::BGM(@name=\"boss_alice2\", @volume=100, @pitch=100)"])
    ShowPicture([5, "80_alice0_st11", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
    ShowTextAttributes(["alice0_fc1", 1, 0, 2])
    ShowText(["\\n<Chaos Alipheese>"])
    ShowText(["Sorry to keep you waiting, Hero Luka..."])
    ShowText(["Next, it's your turn."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Ugh...!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["An aberrant chaotic existence stands before us."])
    ShowText(["The power radiating from its body is enough to dye everything in chaos――"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["This is... this won't do..."])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["We mustn't falter, Luka..."])
    ShowText(["The current Dark Goddess shows some signs of wavering."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Wavering...?"])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["It has not yet fully transformed into pure chaos."])
    ShowText(["I can sense that there are impurities mixed in somewhere..."])
    ShowTextAttributes(["alice0_fc1", 1, 0, 2])
    ShowText(["\\n<Chaos Alipheese>"])
    ShowText(["Hmm, it's indeed as you assessed."])
    ShowText(["Within the fusion of holy and dark, I can feel a slight wavering."])
    ShowTextAttributes(["alice0_fc1", 1, 0, 2])
    ShowText(["\\n<Chaos Alipheese>"])
    ShowText(["However, it may not lead to victory..."])
    ShowText(["Though there may be some disturbances, it is enough to destroy you!"])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Luka... let's not lose hope and fight until the end!"])
    ShowText(["As long as the opponent is incomplete, there must be a chance for victory!"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Of course, I will fight until the very end!"])
    ShowText(["I will burn this life completely...!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["A gigantic existence stands before us."])
    ShowText(["Chaos Fiend is trying to return the world to chaos."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["A battle where retreating or losing is not permitted――"])
    ShowText(["There's no choice but to burn everything to ashes!"])
    ErasePicture([5])
    ChangeBattleBGM(["RPG::BGM(@name=\"boss_alice2\", @volume=100, @pitch=100)"])
    ControlSwitches([22, 22, 0])
    BattleProcessing([0, 1945, false, false])
    ControlSwitches([22, 22, 1])
    ChangeBattleBGM(["RPG::BGM(@name=\"battle\", @volume=100, @pitch=100)"])
    PlayBGM(["RPG::BGM(@name=\"scene_sonia3\", @volume=100, @pitch=100)"])
    ShowPicture([5, "80_alice0_st11", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    RecoverAll([0, 0])
    ShowTextAttributes(["alice0_fc1", 1, 0, 2])
    ShowText(["\\n<Chaos Alipheese>"])
    ShowText(["Ugh...!"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Did we do it...?"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The Chaos Fiend staggered greatly—but—"])
    ShowText(["It was still not defeated."])
    ConditionalBranch([1, 111, 0, 1, 0])
      ShowTextAttributes(["alice0_fc1", 1, 0, 2])
      ShowText(["\\n<Chaos Alipheese>"])
      ShowText(["Even with this enhanced body, I cannot match it?"])
      ShowText(["No... Is it because impurities have mixed into my body?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 111, 0, 2, 1])
      ShowTextAttributes(["alice0_fc1", 1, 0, 2])
      ShowText(["\\n<Chaos Alipheese>"])
      ShowText(["I never thought you would push me this far..."])
      ShowText(["Is this also due to the impurities mixed with chaos?"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["alice0_fc1", 1, 0, 2])
    ShowText(["\\n<Chaos Alipheese>"])
    ShowText(["This is the white will..."])
    ShowText(["Is Ilias, who was consumed by me, still getting in the way?"])
    ErasePicture([5])
    Wait([30])
    PlaySE(["RPG::SE(@name=\"Fire2\", @pitch=100, @volume=80)"])
    ControlSwitches([35, 35, 0])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The Chaos Fiend opened its mouth—and—"])
    ShowText(["Spat out something resembling white flames carelessly."])
    PlaySE(["RPG::SE(@name=\"Darkness1\", @pitch=100, @volume=80)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["At the same time, the Chaos Fiend's chaotic energy swelled."])
    ShowText(["Not only did the damage recover, but it increased in power compared to before—"])
    ShowTextAttributes(["alice0_fc1", 1, 0, 2])
    ShowText(["\\n<Chaos Alipheese>"])
    ShowText(["Yes, this is good...!"])
    ShowText(["Ilias has been obstructing the fusion of chaos within me!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The white flames spewed out by the Chaos Fiend."])
    ShowText(["That is the will of the Goddess Ilias—"])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["This is the soul of Ilias from the heavens."])
    ShowText(["If you do not want it, then I shall—"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Ilias reached out her hand toward the white vortex."])
    ShowText(["Then—"])
    PlaySE(["RPG::SE(@name=\"Saint7\", @pitch=100, @volume=80)"])
    FadeoutBGM([1])
    ShowPicture([10, "sys_white", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([10, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
    ControlSwitches([31, 31, 0])
    ControlSwitches([35, 35, 1])
    ShowTextAttributes(["iriasu_fc1", 3, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["……………………"])
    ShowTextAttributes(["iriasu_fc1", 0, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["At last, the power..."])
    ShowText(["Has the power finally returned to this body?"])
    PlayBGM(["RPG::BGM(@name=\"irias\", @volume=100, @pitch=100)"])
    ShowPicture([5, "80_iriasu_st01", 0, 0, 0, 0, 100, 100, 255, 0])
    MovePicture([10, nil, 0, 0, 0, 0, 100, 100, 0, 0, 120, true])
    ErasePicture([10])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Standing there was the figure of the pure white Goddess."])
    ShowText(["By absorbing the soul of Sub Ilias, she finally regained her true power—"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["But, but――"])
    ShowTextAttributes(["alice0_fc1", 1, 0, 2])
    ShowText(["\\n<Chaos Alipheese>"])
    ShowText(["Hehe... I knew this would happen."])
    ShowText(["You would desperately gather the soul I discarded, wouldn't you?"])
    ShowTextAttributes(["alice0_fc1", 1, 0, 2])
    ShowText(["\\n<Chaos Alipheese>"])
    ShowText(["But what can you do with that...?"])
    ShowText(["Even your power at its peak cannot compare to my chaos!"])
    ShowPicture([5, "80_iriasu_st04", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["iriasu_fc1", 3, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["That is correct, Alipheese..."])
    ShowText(["Even I cannot match your current power."])
    ShowPicture([5, "80_iriasu_st01", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["iriasu_fc1", 0, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["However, I did not return to this form to defeat you."])
    ErasePicture([5])
    Wait([30])
    SetMoveRoute([10, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
    Wait([30])
    ShowPicture([5, "80_iriasu_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
    ShowTextAttributes(["iriasu_fc1", 0, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["...Luka, strike me down at once."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Huh...? What do you mean by that?"])
    ShowTextAttributes(["iriasu_fc1", 0, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["In the true history, I was defeated by you."])
    ShowText(["Now, we will recreate that here."])
    ShowTextAttributes(["iriasu_fc1", 0, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["With that event, the true history came to an end."])
    ShowText(["That is the history that must be achieved――"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["But, that can't be...!"])
    ShowTextAttributes(["iriasu_fc1", 0, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["You will defeat me and conclude history――"])
    ShowText(["That is what completes the true history."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Completing the true history――"])
    ShowText(["That is the mysterious prophecy given by the White Rabbit."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["It commands you to defeat Ilias in the final battle――"])
    ShowText(["Is that what it means?"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["And if the true history is completed――"])
    ShowText(["As foretold, the judge will descend――"])
    ShowPicture([5, "80_alice0_st11", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["alice0_fc1", 1, 0, 2])
    ShowText(["\\n<Chaos Alipheese>"])
    ShowText(["Oh, what do you intend to do... ?"])
    ShowText(["It seems the prophecy you rely on is different from what I know."])
    ShowTextAttributes(["alice0_fc1", 1, 0, 2])
    ShowText(["\\n<Chaos Alipheese>"])
    ShowText(["While it would be interesting to see what happens..."])
    ShowText(["Please, let us finish this quickly."])
    PlaySE(["RPG::SE(@name=\"Darkness3\", @pitch=100, @volume=80)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Chaosfiend raised her arms high."])
    ShowText(["The chaotic energy concentrated in her palm――"])
    ShowPicture([5, "80_iriasu_st06", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["iriasu_fc1", 5, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Hurry, Luka!"])
    ShowText(["Strike me down quickly!"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["B-but――"])
    ShowTextAttributes(["iriasu_fc1", 5, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["That is the inevitability and conclusion of history!"])
    ShowText(["Complete the true history and activate the judgment!"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["......!!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["I hesitated as I readied my sword."])
    ShowText(["Then, the Goddess Ilias――"])
    ShowChoices([["Defeat", "Do not defeat"], 0])
    When([0, "討つ"])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["I'm sorry, Lady Ilias! Haaaaaa!!"])
      Empty([])

    When([1, "討たない"])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["I can't do it......"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["However, I couldn't bring myself to swing down that sword."])
      ShowText(["The strength in my hand gripping the hilt began to loosen――"])
      ShowPicture([5, "80_iriasu_st04", 0, 0, 0, 0, 100, 100, 255, 0])
      ShowTextAttributes(["iriasu_fc1", 3, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Then, there's no helping it――"])
      PlaySE(["RPG::SE(@name=\"mon_flash\", @pitch=100, @volume=100)"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Ilias's eyes shone brilliantly."])
      ShowText(["At the same time, against my will, I raised the sword again."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["No way, is my body being controlled……!?"])
      ShowTextAttributes(["iriasu_fc1", 3, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Please forgive me for making you do something against your will......"])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["No, this is――!!"])
      Empty([])

    ChoicesEnd([])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Just like that, I swung the sword down at Lady Ilias――"])
    PlaySE(["RPG::SE(@name=\"mon_slash3\", @pitch=100, @volume=100)"])
    FadeoutBGM([1])
    FadeoutScreen([])
    ErasePicture([5])
    Wait([120])
    ControlSwitches([31, 31, 1])
    ControlSwitches([32, 32, 1])
    ControlSwitches([33, 33, 1])
    ControlSwitches([34, 34, 1])
    ControlSwitches([35, 35, 1])
    ChangeTransparency([0])
    TransferPlayer([0, 133, 0, 0, 0, 2])
    FadeinScreen([])
    ExitEventProcessing([])
    Empty([])

CommonEvent 10
Name = "EV010"

  Page 0
    Empty([])

  Page 1
    Empty([])

CommonEvent 11
Name = "ミカエラ"

  Page 0
    Empty([])

CommonEvent 12
Name = "ルシフィナ"

  Page 0
    Empty([])

CommonEvent 13
Name = "EV013"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([279, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 14
Name = "EV014"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([283, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 15
Name = "EV015"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeWeapons([4133, 0, 0, 1, false])
    Empty([])

  Page 1
    Empty([])

CommonEvent 16
Name = "EV016"

  Page 0
    ConditionalBranch([2, "A", 1])
      ControlSelfSwitch(["A", 0])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["This is a teleportation device."])
      ShowText(["It seems to be connected to the device at the entrance."])
      PlaySE(["RPG::SE(@name=\"Magic1\", @pitch=100, @volume=80)"])
      ControlSwitches([2727, 2727, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The lock on the teleportation device has been released!"])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["With this device, we can freely go back and forth between here and the entrance."])
      ShowText(["We could also return for a moment and regroup."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Shall we warp to the entrance of the Dark Goddess Castle?"])
    ShowChoices([["Stop", "Return to the entrance"], 1])
    When([0, "やめておく"])
      ExitEventProcessing([])
      Empty([])

    When([1, "入り口に戻る"])
      PlaySE(["RPG::SE(@name=\"Magic2\", @pitch=100, @volume=80)"])
      TransferPlayer([0, 317, 28, 49, 2, 1])
      ExitEventProcessing([])
      Empty([])

    ChoicesEnd([])
    Empty([])
